domingo, março 30

Pets

What is the Pet System?


In Lineage II, a player can obtain a monster
that becomes their pet through the completion
of quests. Unlike other summons or magic, as long
as certain conditions are met, a pet will not
be bound by time limitations, nor will it be dismissed
by force. These pets can also hold items in their
inventories while they are called, including weapons
and armor that can be equipped by the pet.


There are four types of adult NPC pets: Wolf,
Hatchling,
Strider,
and Wyvern. There are also three types of Baby Pets: Baby Buffalo, Baby Cougar, and Baby Kookaburra.









Conditions for Obtaining
a Pet

The level of a character must meet the quest requirements
in order to begin the quest.
Pet Manager Martin of Gludin teaches level 15+ players
about wolf pets, and Pet Manager Cooper of Giran
instructs level 35+ players on raising a hatchling.
Wiseman Cronos of Hunters Village offers the quest
for a obtaining a strider once the hatchling has
reached level 55.



The Pet Managers of


Dion Castle Town, Giran Castle Town, and Gludio Castle Town begin the quests for the baby pets.




Calling
a Pet

In order to call a pet, the player cannot have
a monster that has already been summoned. Pets
can be called by using an item in the character's
inventory that controls monsters. A pet cannot
be called during combat.


Pet Care and Feeding


A pet will receive penalties independently of
its master's level.



If pet food is in the pet's inventory and its
hunger gauge falls below 55%, it will automatically
consume food to increase its hunger gauge. Your
pet cannot return to its collar if its hunger
below drops below 40%.

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